- We need to be much faster with our throw-ins.
- As a general rule when a thrower picks up the
ball and finds an open teammate then
the ball should be thrown to that player.
- However, when all the players are marked then
those players must combine their runs to provide the thrower with some open
targets to hit.
- Ideally look for an unmarked
player with enough space to control the ball without the risk of being
tackled. It is important that players receiving the ball ensure there first
touch to control the ball is into space and not towards the other team.
- The key with throw ins is to not lose possession when throwing the
ball in.
There are three types of throw-ins:
- pass ball back to the thrower
(after
delivering the ball, the thrower must not touch the ball again
until it has touched another player).
- throw ball
down the line
- throw to a player posting up in the
middle.
Instead of a field
player simply standing still, you should check-in
to the thrower (moving slightly toward
the thrower to create space). Your job it to get open.
If you are throwing in from deep in your end, keep the ball close to the
sideline.
Only throw back to your goalkeeper if the coast is completely clear.
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When the other team is throwing in, we are defending against their
throw-in.
If the other team has throw-in on our half of the field, we must immediately be able to defend with numbers.
The other team's attacking
players should be covered (including the thrower) – so every player on our team (no matter
what position) should become defensive minded when the opposing team have the
throw-in.
As soon
as the ball goes out of play all
defenders and midfielders should react quickly to start marking up as a unit
One thing we will change is that when we defend against a throw-in, our players will always mark on the goal side of any opponent, then step in front and steal
the ball. In the past we have stood in front of the other players. We will change that and stand next to or slightly behind the other team's players. If we cannot intercept the throw-in, then we want to force the other player (who we are marking) to have to turn around to get by us.
The picture was taken during the last game and shows perfect foot placement for the throw-in.